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Mega man x4 intro
Mega man x4 intro












mega man x4 intro

This is most noticeable with afterimages, which are completely opaque in the Saturn version.

  • Due to limitations with the Saturn hardware, many transparency effects are missing or replaced with a dithering effect.
  • A ripple effect was added in Sky Lagoon 2 and Magma Dragoon's stage.
  • Certain music tracks have additional intros not present in other releases, alongside proper looping tracks.
  • The English PC version removed all Japanese voices and battle cries properly but only replaced them with dummy data files, and all of them are interchangeable with voice files used in the Japanese PC version.
  • Despite being disabled, the Japanese pre-battle voices of Maverick bosses are still present in the game's voice data set.
  • mega man x4 intro

    While these bosses do still retain their voices during battle, Cyber Peacock is the only one who's been muted entirely. Some voices, such as the pre-battle voices from the eight selectable bosses, were disabled in the international releases. In order to fit their romanized names, international releases omit this.

    #MEGA MAN X4 INTRO HOW TO#

    The Japanese pause menu gives instructions on how to perform Zero's techniques. The Japanese ending song, Yukie Nakama's "One More Chance", was replaced with a different track for the international releases.Īs with the previous X games, the Mavericks go under new names overseas, though in this case one (Split Mushroom) is spared. The Japanese opening song, Yukie Nakama's "Makenai Ai ga Kitto Aru", was replaced with a different track for the international releases. This was simplified in the international builds.Īdditionally, the menu selection on the title screen was also repositioned in the International versions. The images of X and Zero from the player select screen slide across the title screen's opening animation. Upload voice clips of the Mavericks from the Japanese version.














    Mega man x4 intro