

However, at the start of the game, you aren't nearly strong enough to defeat him. The main goal of Earth Born is defeating the Demon King that resides in the castle in the center of the map. There are also Pixball machines scattered throughout the world, which will help you in Earth Born. You can take a break from the main story to try your hand at Earth Born. There are Earth Born arcade machines in each main area of the game, starting in Potcrock Isle.
Eastward earth born full#
You're best off completing a full run in one sitting, and coming back later for future runs. You play as the hero, and along the way you can recruit party members including the merchant, the mage, and more.Įarth Born has an auto save feature, but in our experience, it isn't super reliable. The game takes a roguelite spin on these classic franchises.

High ACC increases chance to land a critical hit.Earth Born is an old-school JRPG inspired by the likes of Dragon Quest, EarthBound, and Final Fantasy. Increases damage dealt for critical hits. Guarantees a critical hit for all normal attacks while at max HP.Ībsorbs HP from enemy upon dealing damage.Īttacks and damage-dealing skills have a chance to poison enemies. Skills have a chance to produce effects twice. Increases AP cost and limit for skills, but guarantees a critical hit. Restores extra AP every turn when HP is low.Ĭonsumes 1 AP for each normal attack but guarantees a critical hit. Has a chance to not consume AP when using a skill. Has a chance to hit twice when attacking. Restores 2 AP at the beginning of each battle. Has a chance to stun enemies when dealing damage.ĭeals damage to attacking enemy when attacked.Ĭreates an energy shield upon taking damage. Has a chance to reduce damage received when attacked. Restores a small amount of HP at the end of every turn.ĭeals damage to all enemies upon each hit. Transforms attack damage into magic damage. Physical resistance is calculated as: 1 - def / (25 + def) where def is stamina + buffs Items and abilities can affect crit chance.ĭamage = Skill ATK value * wis / 10 * Caster ATK rate (typically 1) * crit modifier * buff modifier Magic resist of target is calculated as : 1 - wis / (30 + wis) Damage taken by target is damage is magic resist * damage Regular critical probability is equal to crit chance and deals 2x damage. Super critical has a probability of crit chance / 4 and deals 3x damage. Every character (not enemy) has in inherent dodge rate of 5 and every character and enemy (with the exception of the princess who has 1000 and the gull swordsman who has 200) has a hit rate of 100.Īttacker hit rate - attackee dodge rate - (attackee agil - attacker agil) / 2Įxample with values of a monster with 42 AGI attacking a hero with 40 AGI:ġ00 - 5 - (40 - 42) / 2 = 100-5-1 = 94% hit chance. SPD: Speed, determines the order in which party members take their turnĭetermining whether an attack hits depends on the AGI of both parties as well as their doge and hit rates.CRIT: Critical, increases chance to land a critical hit.STA: Stamina, decreses damage taken from phyisical attacks.WIS: Wisdom, increaes magic attack damage and magic resistance.

